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Free xLights Sequences believes everyone deserves a display they can be proud of. We promise to provide continually updated Sequences and Timing Tracks to add to your display.

You can use them as is or customize them however you see fit. You can download an unlimited number of Sequences and Tracks by logging in or registering here. Requiring a login prevents abuse.

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If you feel that some work on this website is infringing on a copyrighted or commercially available sequence please Click Here. If you have content that you would like to share please Click Here to submit it and we will review and post it for everyone to have access! Free xLights Sequences for Christmas!

Please consider donating to keep this site alive! About US. For using this free service we ask two things: Refer people to our website as opposed to sharing our content Purchase the music track for the content so that the Artist may be compensated for their hard work If you feel that some work on this website is infringing on a copyrighted or commercially available sequence please Click Here.

View Sequence Categories. Go to xLights. Newest Free sequences and Lyric timing tracks. View all Sequence Categories. All Rights Reserved. Login Contact Us Menu.In this series of videos I am excited to share with you how to get started with xLights.

With it, you can layout your display visually then assign effects to the various items throughout your sequence. This can be in time to the music with beat-tracking built into xLights or just however you like. The xLights program is able to run on both Windows and Macs. To download the program just visit xLights. On the home page you will see in the top menu Downloads. Depending on which system you are running just select Download.

This does happen with most downloads. Just proceed with the download and follow the instruction queues.

How to Sequence a Song in xLights

I would also recommend downloading QM Vamp Plugins as this will allow you to be able to detect beats and use it in your show. When there are new updates available you will be notified on this screen. For updates when working in the middle of a show I prefer to not update to the latest version unless there is a bug in that version.

This is just my personal preference. When you open xLights you can setup the show first or what I like to do is set up the layout first. Then you will want to upload an image of your home from either a saved image or you can use the image from Google Maps street view. Once you upload the image you will see in the lower left of the program you can adjust the fill, width, height, etc. Above the image you will see multiple options and styles of lights that you can add.

Just hover over the options to see an accurate description. It does help to have some dimensions available that you can use and how many pixels you plan on using. When adding the lights you can see in the left column the model, start channel, and end channel. In the section below this you will have the option to name the lights as well information on the number of lights used, starting location, etc.

In xLights you do have the option to toggle between the 3D and 2D View.

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The 3D view is great if you have a more in-depth yard to work with or even with a larger roof. A box will come up and you have the option to choose Musical Sequence or Animation.

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With most setups, the 20fps will work just fine. If you find that you need more then you can change it to 40fps. You will be brought to the Timeline for your lights.The Piano effect displays a piano keyboard effects where the keys modulate based on the beat and frequency of the sequence audio. In addition to generating the effect using xLights inbuilt capability to process sound wavesyou can also use an externally created Polyphonic Transcription notes file or an external midi file.

Notes Source. Indicates what the source for generating the Piano effects is. Options are:. If Polyphonic transmission is selected, then a window will be displayed and there will be a pause whilst the timings are first generated. If Notes Source is selected, then a timing track source can be used further described after the table.

This is the preferred option. Start Midi Channel. The Start and End Midi channels defines the range that the Piano keys should emulate. The wider the range, the more keys are required. End Midi Channel.

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See Start Midi Channels. Show Sharps and Flats. Vertical Scale. Used to adjust the height of the effect vertically i. Can be adjusted via the Value Curves options. Horizontal Offset. Controls the position of the effect horizontally i. The name and location of the polyphonic transmission label file or Midi file if one of these have been selected as the source.

If a Midi file is selecteda list of Tracks that the file contains is displayed. You can select one of them or All in which case the tracks are merged. Midi Start Time Adjust. If a Midi file has been selectedthis attribute can be used to adjust the synchronisation of the midi file to the song being sequenced in case they are slightly off from each other. Midi Speed Adjust. If a Midi file has been selectedthis attribute can be used to adjust the tempo increase or slow down.

It is used to try to match tempos of the songs.

How to Begin with xLights

Set the source to timing track and select the Track from the list of Timing tracks you have generated in the sequence. Then, expand the view so that you can see the labels of the timing track and change the labels to match the required keys. The label can be the key letter or can be the MIDI value of the key. You can also specify multiple values in one label and accordingly multiple keys will be depressed.

Multiple key formats are supported:. C4 or c 4: note and octave. C or C : notes assumed to be 4th octave. Keys are separated by space, comma or colons. Facebook Support Group. Web Site. Application Bug Reporting.Bulk editing is a way to change the settings on multiple effects at the same time, rather than having to do each individually.

Select multiple effects by highlighting them, and right click on the setting you would like to change. Buffer or Render Buffer is the 2D grid representation of a model or model group used to render the effects on.

The Buffer settings are found on a tab of the Layer Settings Window. A channel is the smallest controllable element that xLights can control. The channel value may be set to on or off, or in many cases, a value that is between these two.

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Each channel has a level which is "steps" divided over a range of 0 off to fully on. Below are some common examples of light types and channels. The entire string of lights reacts the same way when a command is sent to it, therefore all the lights are considered to be a single channel. Dumb RGB lights will use one channel per color Red, Green, and Blue for each string of lights, or a total of three channels.

The entire string of lights will react the same, and you can't control individual LEDs.

2019 Best of Star Wars Medley xLights Sequence

Note that some strings of smart pixels will have multiple LEDs that will all react the same. Currently, this protocol is only supported on a handful of controllers, NOT by all Ethernet based controllers. DMX or DMX is standard protocol for digital communication that is commonly used to control stage lighting and theatrical effects. It has also been adapted to be used with many Christmas light controllers. DMX uses a RS serial hardware interface. Each DMX output of channels is defined as a Universe.

DMX devices can be daisy-chained together. The last device may need to the terminated for the chain to function properly. ANSI E1. Protocol is supported by xLights and most Ethernet based hardware controller available today. An Effect is what xLights uses to determine which lights are on at which intensity and color on a model, submodel, or group. See below for the Built-in Effects in xLights.

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Note that thru the use of layers, buffering render styles, and other options, additional effects can be generated from these. Faces is a setting for each model which allows for the definition of certain parameters which allow the model to look as if the mouth is singing to the song. This requires a lyric track to function well. It was originally created to run on the Raspberry Pi, hence the middle 'P' in the short name.

FPP is a software solution that you download and install on hardware which can be purchased from numerous sources around the internet. FPP aims to be controller agnostic, it can talk E1.

This is the format that xLights sequences are stored in for playback on various platforms, most commonly xSchedule and FPP. The FSEQ file will become very large with high channel counts, long sequence lengths, or when certain effects such as video are added.

This can be of concern with small storage drives or slow connection speeds. The XML files are used for the purpose. Effects can be placed on groups so that they will be displayed on multiple props or even the entire display.

IP or IP address is the numerical label assigned to each device connected to a computer network. A matrix is simply combination of rows and columns. Most commonly, a matrix is a model that is made up of panels P5 and P10 being the most common or pixels laid out in a grid fashion.The top section of the display window is the Timeline section and indicates the scale that the waveform and sequencer is displaying.

You can select an area on the timeline — depicted by the arrows - and you can then play that section once independent of the section highlighted to be played on the waveform.

At the end of playing that section, the highlighted arrows disappear, leaving the waveform highlight to be played. Clicking anywhere in the timeline or highlighting an area in the timeline initiates auto play, without losing the waveform selection.

The waveform displays a sonographic representation of the audio portion of the media that has been associated with the sequence. You can control the focus of the waveform. Zoom in on the waveform by double clicking on the waveform.

Keep double clicking until you've got a zoom setting you can use. Click the edge of an effect, hold down control and use the mouse scroll wheel to go in or out. Click on the waveform. Then hold down the Shift key and use the scroll key of the mouse to move the waveform and grid left or right. When playing the sequence, a vertical line indicates the start position and another vertical line extending right through the grid indicates where the audio being played current is. The time counter displays the time from the beginning of the sequence that the current position is up to.

You can highlight a range on the waveform to play only that section. If the Pause button is selected, and then pressed again, the sequence will restart from the current position that it stopped at. Clicking on the Stop button will reset the start position to the beginning of the sequence. After Stop has been pressed the Rewind button will start from the beginning of the sequence and the fast forward button will play from the last component of the sequence.

Highlighting a portion of the waveform will cause only that section to be played. Pressing the spacebar will replay that section. It will start from the beginning of the highlighted area and when it reaches the end of the areawill loop back to play from the beginning of that area.

Clicking on an effect in the grid will not alter the waveform area that has been highlighted to be played. The effect becomes the focus point, if you zoom in and out, but the play range does not change. Then hold down the Shift key and use the scroll key of the mouse to move the grid left or right.

Hold the Ctrl key down and placing the mouse on the waveform, click and hold the mouse left button down and and drag it across the waveform. The audio will be played as you scrub the line. Therefore you can play a small section again and again, backwards and forwards so as to identify a particular note inflection, timing mark or a word of a lyric.

Timeline Tags allow the user to create "bookmarks" or "shortcuts" on timeline numbered To add a timeline tag right-click on the timeline at the desired timing location and select a number Numbers with check-marks already have tags placed on the timeline. You can reuse a tag with a check-mark but the previous location will be overwritten.If you are new to sequencing a song for your lights this is a great tutorial to help get you started.

We will begin with the basics of how to sequence inside of xLights but also walk you through the thought process of how to approach it. In the sequence section, you want to start a new sequence. A popup will appear and you have the option to select Add a Musical Sequence, select the musical sequence, and then select the audio file you want to use. Next, you will have the option to select your speed of 40fps, 20fps, or custom. Generally, I will use 20fps.

The next option is selecting a view. Now, you will be able to see all of the models you had selected to work with and the audio file on top. Now we are going to work with setting the timing. The next option to choose from is the type of interval you want to work with. If you are working with a laptop I highly recommend working with a mouse so that you can easily zoom in and out for the audio view. By clicking the audio located on the top bar you can play the music at any point.

You even have the option to work with a specific section of the song by select and dragging the start and stop point. Before I get started with sequencing the first thing I like to do is inside of xLights I like to open the view of the display I am working with.

Then, I begin listening to the song to get a general idea of what I want the colors to be. There is so much you can do with the lights and the props in your display. But to get started you may want to consider setting the background color to all of your props to at lease certain parts of the song. To add colors, effects, layers, etc these options are located above the audio.

If there is anything you add and want to duplicate you just copy and paste it. To add color just select which lights or props you want to work with on the left sidebar and then select the color.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. You can create sequences in this object oriented program.

You can create playlists, schedule them, test your hardware, convert between different sequencers. Branch: master. Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit Fetching latest commit…. The minimum required version of wxWidgets for xLights is v3. This can be compiled from source or installed via packages if they are available for your distribution.

The provided makefile will download and build wxWidgets if needed - including application of a small patch from the end of this file to fix the sizing of bitmap buttons. SDL2 needs to be 2. A precompiled libliquidfun. Fedora packages will be named differently and have 'devel' instead of 'dev' in their name build-essential libgtkdev libgstreamer1. First, you can use the supplied makefile to build it. This is sufficient to get xLights running, but you will be limited in what source code modifications you can make.

Minor code changes or enhancements will be OK. If you plan on modifying xLights yourself, this may be the easiest way to go. To build xLights using the supplied makefile proceed to step 'c'.


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